The long awaited Star Wars Battlefront 2 progression changes have been announced and will begin rolling out 21st March.
EA DICE appears to be going the whole hog: ability-giving Star Cards, and any other item which affects gameplay, are being pulled out of Crates (the game's loot boxes) for good. You will unlock and upgrade Star Cards using Skill Points earned by levelling up classes, heroes or ships.
Crates will only contain cosmetic items, like emotes and victory poses, and nothing that affects gameplay - and you will not be able to buy them. Crates will be earned through a combination of daily log-ins and completing challenges and milestones.
But you will be able to spend money in Battlefront 2, directly, on appearances - the first of which are coming in April. You can either spend store-bought Crystals on the appearances or Credit currency earned through gameplay.
We don't know what the first appearances will be but the Battlefront 2 blog post said: 'If you've ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.'
Everything you have unlocked already in the game you will retain and be able to use.
The changes are welcome but Star Wars Battlefront 2 really ought to have worked this way from the off. No doubt the upcoming home release of Star Wars: The Last Jedi, on 9th April, will liven the game up again, but to what degree and for how long? We are now months after the game's original launch and people have moved on - I doubt the rapper Drake will be joining a Battlefront 2 stream anytime soon.
How much will the new appearances cost? Will they look like a last attempt at recouping some money from a game which didn't live up to its billing, or will they be a much needed shot of PR generosity for the game? And how numerous and varied will they be? I don't suppose we'll see a Dark Side Luke will we?
Star Wars Battlefront 2 Graphics Overhaul 1
Modder ‘Harrisonfog’ has released a remaster mod for the classic 2005 Star Wars Battlefront 2. This mod overhauls the game’s visuals and maps, and is available for download right now.
Harrisonfog’s goal is to achieve the best possible visuals in the 2005 version of Star Wars Battlefront 2, and make realistic maps for the game. When he finishes remastering the default maps, the modder intends to make original high quality maps for it.
Those interested can download the “Reshade” mod from here. This mod will make your game more realistic by normalizing color saturation, improving game lighting, sharpening the image, and using a more subtle bloom.
The HD maps can be downloaded from here. Right now, the modder has re-designed and added new HD textures to the Geonosis, Hoth, Tatooine and Kamino maps.
In order to showcase these mods, Harrisonfog released the following screenshots.
Enjoy!
Mod Status/Updates! Download links: ► REALISTIC/REZZED MAPS ► HD GRAPHICS MOD
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► REZZED MAP PACK (ALL LATEST REZZED MAPS) (NEW)
Hey everyone, I have some exciting news about the mods I'm currently developing and that will be available on Moddb soon. The maps I'm currently working on are: REZZED POLIS MASSA, REALISTIC GEONOSIS, JAKKU GRAVEYARD OF GIANTS, REZZED SALEUCAMI.
Hopefully, this year I will finish remastering all the base maps from the original BF2, and also 'll be releasing some of my own maps.Rezzed Polis Massa will be done sooner than expected, and Realistic Geonosis ( a new and unexpected project/collab which was started by DarthSith) will be as well.
Hey everyone, I have some exciting news about the mods I'm currently developing and that will be available on Moddb soon. The maps I'm currently working on are: REZZED POLIS MASSA, REALISTIC GEONOSIS, JAKKU GRAVEYARD OF GIANTS, REZZED SALEUCAMI.
Hopefully, this year I will finish remastering all the base maps from the original BF2, and also 'll be releasing some of my own maps.Rezzed Polis Massa will be done sooner than expected, and Realistic Geonosis ( a new and unexpected project/collab which was started by DarthSith) will be as well.
I'm also working on the final Graphics Mod for Battlefront 2, with a more accurate saturation (Geonosis won't be as red), more definition (letters in the menus won't be blurred anymore), brightness fix for Hoth, basically aiming for perfection. And now some pictures and videos! (The following screenshots were taken using this new Graphics Mod)
REZZED POLIS MASSA
REALISTIC GEONOSIS
JAKKU GRAVEYARD OF GIANTS
If you are interested in frequent updates please join our Discord
In case you are not familiar with this project, make sure to check this link:
Harrisonfog.wixsite.com
REZZED POLIS MASSA
REALISTIC GEONOSIS
JAKKU GRAVEYARD OF GIANTS
If you are interested in frequent updates please join our Discord
In case you are not familiar with this project, make sure to check this link:
Harrisonfog.wixsite.com
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Battlefront 2 Remaster Project
Hello, welcome to my Patreon page! I'm Harrisonfog, a modder mainly focused on a Star Wars Battlefront II Remaster Project. My goal is to give SW Fans something they've always wanted, a remaster for the classic Star Wars Battlefront 2, or in this case, a Fan Remake!This Patreon supportsmy mods and server directly and if you'd like to donate to the project it will be much appreciated, modding is long and hard work!
With the combination of my graphics mod, my remastered maps and the improved vanilla models I'm currently developing, you will be able to update the game's looks, converting your game into a renovated version with a more immersive experience.
In the end it will be a Total Conversion/Overhaul for the classic SWBF2! Completely online compatible with added content!
By contributing to the development of my mods you will receive EARLY ACCESS to my work. Get the alpha versions, play them exclusively, get involved in the creation process providing feedback and suggestions, watching Patreon only videos on it's development, access an exclusive area for members on my website and more! Highest pledges get to choose what map comes next!
Maps I've revamped so far:
Mustafar, Death Star, Mygeeto, Coruscant, Hoth, Geonosis, Tatooine, Kamino, Tantive IV, Kashyyyk, Utapau, Felucia, Naboo, Polis Massa. Yavin IV
Right now I'm working on Rezzed Jabba's Palace, Realistic Geonosis, Remastered Units + Skin Changer:
HarrisonFog's Mission
1) To remaster the Game by creating high-quality mods for Star Wars Battlefront 2 : updating this great game transforming it into a whole new game for all the Star Wars Fans around the world to enjoy.
2) To do this as proffesional as possible : released mods come with informative descriptions, FAQs about troubleshooting (see my website) and also video showcases and tutorials.
How does Patreon help?
it's very important for a solely creator such as myself, Patreon could help me invest in better software, models, textures and more assets which would make my mods have better quality.Support will help me release my mods more frequently.
To learn more about what the modification contains, visit this links:
http://www.moddb.com/mods/realistic-maps-by-harrisonfog-rezzed
http://www.moddb.com/mods/hd-graphics-mod
http://www.moddb.com/mods/improved-sides-mod